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Colossal cave adventure walkthrough9/23/2023 "Adventure 6", with some bugfixes ( play online) ODWY0551, a faithful port of MCDO0551 a.k.a.ODWY0550, a faithful port of PLAT0550 a.k.a."Adventure II", with some bugfixes ( play online) ODWY0440, a faithful port of LUPI0440 a.k.a."Open Adventure", a refactoring of Don Woods' WOOD0430 ( link to source code requires Python3 to build) ![]() "Adventure 2.5", a mechanical translation from Fortran with some additional puzzles and treasures, written by Don Woods himself circa 1995 ( link to source code) "Adventure" (down to the quirks of the parser) ( play online) ODWY0350, a faithful port of WOOD0350 a.k.a.It also famously offered a mail-order "Certificate of Wizardness" to any player who completed the game. This version added three treasures and slightly extended the endgame sequence.The Original Adventure ( Jim Gillogly and Walt Bilofsky publisher: Software Toolworks 1981 C).This version is the canonical "modern Unix" version of the game it is distributed under the name adventure(6) as part of the bsdgames package on most systems.Adventure (porter: Jim Gillogly c.1976 C for UNIX).This version is usually considered the canonical, or standard version of the game.Adventure ( William Crowther and Donald Woods c.1976).Also: "In response to an e-mail query, Crowther put it at 1975, 'give or take a year'." In Somewhere Nearby is Colossal Cave, Jerz argues ".Crowther wrote the game during the 1975-76 academic year and probably abandoned it in early 1976", with the Woods version released in early 1977. Jerz, notes that sources set the date anywhere from 1968 to 1977. ![]()
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